Where a man just has a gun and his wits.

  1. The Adventures of Tintin
  2. Batman vs TMNT
  3. Sherlock
  • HuindilOPMA
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    25 days ago

    Adventures of Tintin

    • Age: 25
    • Race: English
    • Gender: Male
    • Origins: Boy Reporter

    Perks

    • 00cp - Nose for a Story
      • You always stumble onto opportunities for adventure. A plane crash nearby contains a mysterious figure, a tchotchke you buy contains a clue to a treasure. Your life will never lack for adventure if you make any effort to look for it. Can be turned off if you really want.
    • 100cp - Stout
      • Tintin is usually pretty grounded and well-researched for a comic book, but pretty much nobody ever dies unless they’re poisoned or riddled with bullets. Car crashes, plane crashes, head trauma, massive explosions. At most these things leave you unconscious. More often, you’ll be comically dazed and disheveled for a little bit.
    • 100cp - Crack Shot
      • It’s a funny thing, but when your back is to the wall, when times are desperate, the last bullet in your gun will always strike true and then some. It will somehow do far more damage than could be believed, perhaps hitting a weak point or causing a chain of failures to rout a small force. It’s not a miracle fix by any means, but you can’t fail to walk proud after downing a plane with one shot.
    • 100cp - Lightning Reflexes
      • Now how can a person charge thirty feet and punch out a gunman before he opens fire? Well, they could be you, to start. Not only are you amazingly swift and sure-footed, you are never hampered by surprise. Even when startled, you react exactly as you would have if you had sat down and planned out your actions.
    • 100cp - To Be Precise
      • And you are always precise, in your information, but also in your movements. You have phenomenal fine-motor skills.
    • 100cp - Learning
      • Pick a field of science, could be as broad as physics or chemistry, could be medicine, astronomy, metallurgy, social sciences like psychology and anthropology, or fields as specific as sigilography or game theory. You are now one of this world’s foremost experts in this field. Which ah, may mean less in things like Computer Sciences than just living in a setting taking place ninety years in the future. Can be taken multiple times.
    • 200cp - Keen Observation
      • It really is amazing how Tintin can memorize the license plate of a car speeding off into the night moments after trying to run him down, remember a person he passed in a stairwell once or find the one missing element in a ransacked room. You’re no Sherlock Holmes, but you are remarkably observant, and need glimpse something only once to remember it and be able to review it at your leisure.
    • 200cp - Moon-Curser
      • An ancient name for thieves, who work in the dark and bitterly rue the nights when the moon comes out. You’re good at getting around unseen, hiding in shadows, stowing aboard vessels, and shimmying up to the second-floor windows that are rarely locked.

    Items

    • 00cp - The Adventures of Tintin
      • The complete comics, cartoons, and film(s) of the series, along with numerous commentaries and reviews.
    • 00cp - Job
      • You have a steady job that provides enough for a young bachelor, at least, and doesn’t mind you disappearing for months at a time. You do still need to work to get paid, but your job will always be waiting for you.
    • 100cp - Flat
      • A spacious apartment, rent-free with all utilities taken care of. Be the envy of struggling college grads everywhere.
    • 200cp - Marlinspike Hall
      • A luxurious mansion and sprawling estate, making it clear to all that you are a person of wealth and class. Well, wealth anyways.
    • 400cp - Red Rackham’s Treasure
      • A massive treasure? How big you ask? Enough. Want to rent Liechetenstein for a month? You have enough money. Pay off the national debt? You have enough. Build a space program? You have enough.

    Drawbacks

    • +1000cp - Jump Stipend
      • Points for showing up.
    • +400cp - Snowy? Why is it always Snowy?
      • Alas, you cannot remember any of Herge’s comics. Metaknowledge is really unfair in what is largely a mystery series, you know. If you wish, you can be at least a casual acquaintance of Tintins so you might get involved in the adventures even if you don’t know you’re supposed to.
    • +400cp - Older Than Superman
      • Phenomenal cosmic powers aren’t really what these comics are about. Check them at the door please and take a number, you’ll get all your powers back when you leave. Academic knowledge and non-supernatural skills can stay though.